YOU DON'T KNOW ME

BUT YOU'RE ABOUT TO

HI, I'M ANASTASIA

Interactive Media student passionate about bringing ideas to life through 3D design, animation, and interactive experiences. Looking for a fresh creative spark? Let’s connect!

📞 +49 159 06454547

✉️ a-n.wagner@web.de

MY CV (ger.)
MY CV (eng.)
Hero Image

Skills

Blender Maya Figma Adobe UE4 / 5 Microsoft Visual Studio Code

Soft Skills

Attention to Detail Goal-Orientation Adaptability Patience Perseverance
Cups of Coffee
Sleepless Nights
Projects
Finished Projects

Projects

Just a few highlights – fragments of a much bigger picture. There’s still so much more to discover behind the scenes.

3D–Environment
Video Preview

AETHERWOOD

By: Anastasia Wagner

In a secluded forest dominated by towering mushrooms and dense trees, a mysterious portal stands surrounded by ancient rune stones. These rune stones hold the key to a hidden realm once ruled by a powerful yet forgotten civilization. ...

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Interfacedesign

FEELLUMINATE

By: Anastasia Wagner

The Mood Lighting App is an innovative application that detects the current mood of the inhabitants of a house and automatically creates the perfect lighting atmosphere. Using modern sensor technologies, the app identifies emotional states such as relaxation, joy, or focus, and adjusts the lighting accordingly. ...

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Characterdesign

ME, MYSELF & I

By: Anastasia Wagner

This piece explores the challenge of turning your own body and identity into a digital model. It's not about perfection, but about the tension between how we see ourselves, how we want to be seen, and what 3D actually allows. ...

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2D–Animation
Video Preview

HEAR IT

By: Anastasia Wagner

A dance of form, color, and sound. In "Hear It," the sound becomes the driving force of a visual narrative. A single ball responds to the audio track, its movement and transformation reflecting the rhythm and energy of the sound – showcasing the power of audio to shape and guide visual expression. ...

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3D-Environment

NATURE WINS, ALWAYS

By: Anastasia Wagner in blender
Add-Ons: ivy, botaniq

These projects show a world reclaimed by nature—overgrown cities, crumbling structures, and wildlife roaming free. The scenes evoke a haunting beauty—reminding us that no matter how advanced we become, nature always finds a way back.

Interfacedesign

ON A MISSION

By: Anastasia Wagner in Figma

This project explores designing a game-like interface using only a background image as a starting point. The goal: create an immersive, intuitive UI/UX that feels native to the environment and enhances the player experience.

Characterdesign

AIRA

By: Anastasia Wagner in blender

This project explores designing a game-like interface using only a background image as a starting point. The goal: create an immersive, intuitive UI/UX that feels native to the environment and enhances the player experience.

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Now you’ve seen a glimpse – but not the full picture.
Who I am comes to life through the work I create. And there’s always more in the making.

Anastasia Wagner